qtw-int-1-large

ProEXR File Description

=Attributes=
cameraAperture (float): 35.900005
cameraFNumber (float): 4.000000
cameraFarClip (float): 1000000015047466200000000000000.000000
cameraFarRange (float): 1000.000000
cameraFocalLength (float): 17.000000
cameraFov (float): 92.984848
cameraNearClip (float): 0.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 7538.093262
cameraTransform (m44f)
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 4999, 3299]
displayWindow (box2i): [0, 0, 4999, 3299]
lineOrder (lineOrder): Increasing Y
name (string): “”
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
type (string): “scanlineimage”
vrayInfo/camera (string): “VRayCam001”
vrayInfo/computername (string): “shove6core06”
vrayInfo/cpu (string): “INTEL/Model:13,Family:6,Stepping:7,Cache:0”
vrayInfo/date (string): “07/07/2016”
vrayInfo/filename (string): “The Quarter Tower Internal_Living Room 10.max”
vrayInfo/frame (string): “00000”
vrayInfo/h (string): “0”
vrayInfo/mhz (string): “0MHz”
vrayInfo/numPasses (string): “0”
vrayInfo/numSubdivs (string): “0.00”
vrayInfo/os (string): “Win7”
vrayInfo/primitives (string): “840”
vrayInfo/ram (string): “32720MB”
vrayInfo/rendertime (string): ” 0h 0m 0.0s”
vrayInfo/time (string): “06:13:14”
vrayInfo/vmem (string): “8388608MB”
vrayInfo/vraycore (string): “3.25.01”
vrayInfo/vrayversion (string): “Internal V-Ray version Adv 3.40.01”
vrayInfo/w (string): “0”

=Channels=
A (half)
B (half)
G (half)
R (half)
VRayDenoiser.B (half)
VRayDenoiser.G (half)
VRayDenoiser.R (half)
VRayExtraTex_dirty.B (half)
VRayExtraTex_dirty.G (half)
VRayExtraTex_dirty.R (half)
VRayMtlID.B (half)
VRayMtlID.G (half)
VRayMtlID.R (half)
VRayRawReflection.B (half)
VRayRawReflection.G (half)
VRayRawReflection.R (half)
VRayRawShadow.B (half)
VRayRawShadow.G (half)
VRayRawShadow.R (half)
VRayRawTotalLighting.B (half)
VRayRawTotalLighting.G (half)
VRayR

Hottest News

Sorry. No data so far.